6 Things you’ll Need to Know Before you Make Your First Game

If you are someone that is interested in gaming, then you may have thought of making your own game at some point in the future. Creating a game seems like an exciting prospect, but there is a lot of work that goes into it.  Not only is there a lot of work that you have to do, but there is a lot you need to know. Here are 6 things you need to know before you make your first game.

Have realistic expectations

The best thing you can do for yourself before you start making a game is set realistic expectations. When it comes to dreaming up a game, some of us can let our imagination run loose, which can be helpful in many ways. However, you need to make sure that you are not planning more than what you are capable of.

You are going to need funding

Before starting your game you need to be able to source funding. Gaming is expensive and there is software that you will have to pay for and labor that you will need to hire, so be sure that you have enough money set aside before you get started.

You need a solid concept

Though you may have ideas before you can start making a game you need to ensure that you have a solid concept. If you go into making your game with a list of random ideas, then you will quickly find yourself getting lost and confused, so make sure you know exactly what your end goal is going to be. This will make creating your game a much more straightforward process.

You need to know what your audience wants

Before you start making your game, be sure to do some market research.  Your potential audience will give you the best advice on what they want, so be sure to listen. A lot of gamers like the ability to add mods or cheats like warzone wallhacks, so be sure to check what additional features your potential gamers would like.

After all, your audience is going to be the ones that are downloading and supporting your game, so you need to make sure that you have their interest.

It is going to take some time

A very common mistake that game designers make is thinking that they will be able to complete their game quickly, which means that they often set unrealistic release dates that need to be reprised very early on. Setting unrealistic time frames for your game will not only annoy your potential buyers if you don’t deliver, but it will also put a lot of unnecessary pressure on yourself to finish the game, which means that you may not be able to make the game that is the quality that you want.

Testing is key

As well as not rushing the game that you are making, you need to ensure that you are doing continuous testing throughout. You could think that things are going well and continue to make the game, only to realize that you made an unnoticeable mistake earlier on in the game-making process. Before you start making your game, you need to set up a schedule for when you plan on testing your game. You must stick to this schedule and force yourself to test the game, this way you will be able to notice any mistakes quickly.

 

The key thing to remember before starting your game is to just have fun, if you stop having fun then you will lose the passion for your work and may not be interested in carrying on.

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